X JPN
X is the first game to offer 3D graphics on a portable console. Even though Gunpei Yokoi did not foresee this functionality when he designed the Game Boy, Dylan Cuthbert succeeded in creating a program allowing it to display 3D wireframe graphics.
About this version
>>> Report an error or add missing informations on this version |
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| Pics given by |
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| Owned by | |
| Japanese Spelling | エックス |
| Flap Code | DMG-ECJ |
| Booklet Code | DMG-ECJ |
| Cartridge Code | DMG-ECJ |
| Flap Code | No code appears |
| Flap Shape | |
| Box languages |
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| Booklet languages |
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| Games language(s) |
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| Inner inlay |
![]() Transparent plastic inlay |
| Publisher |
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| Distribution |
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| Views | 1836 views |
About the game
| Developed by |
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| Release date |
Japan : 1992 , Aug. |
| Others supports | None |
| Saving |
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| Gaming type |
Shoot'em Up |
| Number of players |
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| Super Game Boy Features | None |
| Youtube |
Screenshots
Additional Information
Seen in the press
Other Versions
Production Dates
24/07/1992 : X - JPN






